
Voltron VR Chronicles

Voltron VR Chronicles
HTC Vive, Oculus, PS4
2017 Digital Domain
Created all real time and baked lighting
Developed cel shading for all characters and vehicles through shaders
Created various in game FX and all post effects
Developed library of custom shaders for UI rendering and animation
Responsible for rendering optimizations to maintain a steady 60fps on the base PS4 console
Scripting and sequencing support for in game storytelling events (C#)
Developed projectile firing and pooling system (C#)