Senior FX/Lighting Artist
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NASCAR 06-07

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NASCAR 06-07

XBOX, PS2
2006 Point of View

  • Modeled, textured, and lit various race tracks

  • UI animation and implementation

  • Created base race car models and template texture

  • Responsible for rendering performance and maintaining 30fps

 
NASCAR 07 PS2 Gameplay Release Date: September 6, 2006 Platforms: PlayStation 2, PlayStation Portable, Xbox _____________________________________________ PCSX2 Settings: Renderer: OpenGL (Hardware) Interlacing (F5): Auto Texture Filtering: Bilinear (PS2) Internal Resolution: 8x Native Anisotropic Filtering: 16x Mipmapping: Basic (Fast) CRC Hack Level: Automatic (Default) _____________________________________________ (✓) Enable HW Hacks: (✓) Merge Sprite (✓) Half-pixel Offset: Special (Texture) _____________________________________________ Requested by: Joaquin Flores _____________________________________________ My PC Specs: CPU: Intel Core i7-4790K GPU: GeForce GTX 1070 Ram: 16GB OS: Microsoft Windows 10 Pro _____________________________________________ Facebook " http://bit.ly/xTimelessGaming Subscribe " http://bit.ly/Join-XTG Please leave a comment and rate it.