NASCAR 06-07
XBOX, PS2
2006 Point of View
Modeled, textured, and lit various race tracks
UI animation and implementation
Created base race car models and template texture
Responsible for rendering performance and maintaining 30fps
NASCAR 07 PS2 Gameplay Release Date: September 6, 2006 Platforms: PlayStation 2, PlayStation Portable, Xbox _____________________________________________ PCSX2 Settings: Renderer: OpenGL (Hardware) Interlacing (F5): Auto Texture Filtering: Bilinear (PS2) Internal Resolution: 8x Native Anisotropic Filtering: 16x Mipmapping: Basic (Fast) CRC Hack Level: Automatic (Default) _____________________________________________ (✓) Enable HW Hacks: (✓) Merge Sprite (✓) Half-pixel Offset: Special (Texture) _____________________________________________ Requested by: Joaquin Flores _____________________________________________ My PC Specs: CPU: Intel Core i7-4790K GPU: GeForce GTX 1070 Ram: 16GB OS: Microsoft Windows 10 Pro _____________________________________________ Facebook " http://bit.ly/xTimelessGaming Subscribe " http://bit.ly/Join-XTG Please leave a comment and rate it.